No direct targets - Players must always place their target in the space indicated by the instructions on the map, and far enough that a homing missile won't hit them before circling around the target.The scheme is not currently supported by HostingBuddy. Or if they are unlucky, it will kill one of their own. If the player is lucky, the missile will land on and injure or kill the opponent worm. Players must fire their weapons at full power, and after 4 seconds of circling around the target marker, the weapon loses its attraction and falls down.
The valid area where targets can be placed is usually indicated on the map. The map usually includes instructions on where worms can and cannot be placed.ĭuring the game, the players target the empty space above the map. The game begins with each player placing their worms on the map.
Usually 1 worm per team but can be played with more. Specially-designed map (examples:, TUS)ġ-6 players, typically 1v1 in competitions.